With a huge delay and with a big apologise to all, I finally post the story of a scary night at the club. What is the best to the Halloween night? Shore Zombies and Nazis, to take all a good and peaceful night.
The story: With the end of the war a German scientist discover how control and take to live hungry and bloody Zombies. And a lot more abominations. A coalition of English, American and Russian allies launch a operation to try capture or kill, (best choice) the mad scientist and of course learn is secrets. To try this they have a very new and secret arsenal until now hidden in the deepest Devonshire caves. Heaven the little Hans of Freiburg is involve in the operations. We use the Rules of Engagement WWII rules, with some alterations and news made by master Toni. To him tanks to a very pleasant games night.
The table
The bridges
Rocket ready to the scientist, if he need
Hanging of resistance members at central square
General Overview
The famous Von Pombeiro, German Propaganda report
Ally advance
Zombies at cover?
Zombies take the village
British paras at advance
The Americans with they new toy
Indiana Jones
First turn ends
Assault to the trenchs
Zombie City
Sherman Invictus and American paras taking the village
Great city fight
General Overview at 5th turn
After a unstoppable ally advance the Germans bring some huge reinforcements
Smoky German Walker after heavy fire from the Russians
Captain Haddock
Indy against Zombies!?!
The ally advance through the bridge
General Overview when the allies only have 2 more turns
Last stand zombie!
The laboratory
clean up of the Last dark agents
The escape of the mad scientist. He die in the last turn with the last bullet, a movie scene to end the game.